Mush it
How to play 🍄
Click the spin button and click again to stop the reels one by one, win a fight, choose a reward and do it again
Symbol signification
Sword : Make 1 damage to the enemy + the amount of STR you've got
Shield : Absorb 1 damage from the enemy + the amount of DEF you've got
Star : Damage the enemy from 25% of their life 4 stars means insta-kill a single enemy
Wand : Make 1 damage to the enemy + the amount of MAG you've got
Potion : Heals you 5 HP
Empty : Does nothing ... but increasing your luck will reduce the amount of empties in each reel
The amount of damage you take per enemy shot is the number in the bubble next to the enemy life bar
We made this prototype under 7 days for the Juniper dev - very serious game jam
Spin your way through the Mushroom Lands in Mush-It, a cozy-but-cunning slot-machine roguelike! Play as a lone spore-slayer pulling the lever on a magic reel, matching symbols into devastating combos to carve a path through a land overrun by fungal monsters one spin, one fight, one room at a time.
Credit
Game made with the Godot engine
Art and Game design:
- Emma Louise Art
Development and Game design:
- Stanley Park
Main theme:
- Wizard Rider - Enchanted Fantasy Orchestral from Sonican
Font:
- Bodo amat
Sfx:
- Leohpaz, pixabay
Tools:
- Procreate, Aseprite, Audacity, Vsc and obviously Godot 4.6
Early Playtesters:
- Kyuu Art, Bobins, Paul, FireBeeDragon, ultrasudo, ChillZombie25
Special thanks to:
- Tony Irayhany for his sound design expertise
- Liamouou for his extremely accurate knowledge on the mushrooms folks world
- Dewey the poodle
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5 |
| Publisher | Glandouille studio |
| Author | stanleypark |
| Genre | Adventure, Action |
| Made with | Godot |
| Tags | Cozy, Fantasy, Indie, Relaxing, Roguelike, Roguelite, Short, Singleplayer, Wholesome |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse, Touchscreen, Smartphone |
| Accessibility | Subtitles |
| Links | Threads, Instagram |
| Content | No generative AI was used |




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